I was never an Alpha, Syn, shades or z....but, after leaving COD4, and into MW2, I could play TDM all night and stay in the top 3, often MVP'ing the games. I was pretty good that that game. Even COD4, after a month playing, I was consistently topping lobbies.
I was pretty new to the game at that point, but, I was able to out think and out play most of the people playing the game at that time. I could play confidently, I was a bit cocky when I'd go into a game, and I knew I could wreck sht up at will.
Looking at the scoreboards now days....I'm competing for bottom 3, in virtually every game, with or without L3 in the game. I can barely string together a 3 streak and I'm lucky when I break 10 kills.
I think it's ****ing pathetic that the game cripples someone to the point that 30 kills are literally unattainable. 25 kills highly unlikely, 20 kills improbable, 15 kills unlikely and 10 kills constitute a good game.
Shades and I played 3 or 4 games, and in the one I rage quit just now, I never had a chance to kill any of the 9 people I encountered. I was 0-9 in cranked on Syn's Weiner map....the easiest map for me to do well on.
I do believe that my character is 6' or so ahead of where I think I am because none of the deaths made sense.
So, it was just kind of funny watching Shadow and I, who have the potential (and a proven one from past games) to go wrecksauce, wallow in the bottom 3 or 4 places game after game.
I just wish that those with these connections knew that what they are accomplishing is due to a serious time advantage and nothing else. When I have 20-40 seconds of this advantage every 50 games or so, killing is fcking easy....I'd love to have it game in and game out like some people do.
But no, it's impossible in the 21st century, with Fiber internet and RC cars on Mars...to make it so someone in Canada can have the same experience as someone in the US. Fcking game