why must it be included in every single COD game? the developers do not understand that no other perk can compete with a UAV immune perk EXCEPT stopping power. that's the only way that "ghost" can ever be balanced.
being a PC player, we have a small player base and i often play with the same players every day. i see the same players use ghost in EVERY SINGLE GAME. in a testament to the perk's power, when these players DONT use ghost, they do horrible. they rely so much on that ONE perk.
99% of the time they also pair ghost with an SMG w/ laser sight.
there is absolutely ZERO downside to using ghost.
lightweight - move 5% faster and no fall damage
flak jacket - survive ONE nade blast. cant survive a HK drone or an RC car.
hardline - no one uses this
blindeye - you can just stay inside to avoid air support
none of those can compete.
all the other perks in the other tiers have downsides to using them. if i use engineer, i cant climb shit fast. if i use extreme conditioning, i cant see frisbees on the ground, etc.