on Tue Dec 11, 2012 1:50 pm#27825
Y'alls stories make me want to come back about as much as 12 children in the mall make me want to have kids. lmao
Had the itch all the way through our trip to Hawaii, night time would come and I'd feel like sitting down to some games, but now, no chance.
Not saying I'll never come back to it, but, definately the desire to stay away is stronger than the desire to hop on for a few.
on Tue Dec 11, 2012 1:55 pm#27826
on Tue Dec 11, 2012 1:56 pm#27827
Scav shock charges + flash nades.
The connections have settled a bit. Still have occational games where leaving is only option. But we're getting more local instead of clan based games. its different than before you left.
on Tue Dec 11, 2012 1:58 pm#27829
screwing around is more fun than actually playing
on Tue Dec 11, 2012 2:02 pm#27830
Can I get you a scotch?
on Tue Dec 11, 2012 2:07 pm#27831
on Tue Dec 11, 2012 2:12 pm#27833
Me and Squirrel was crouch walking around a guy for 2 minutes. lol
on Tue Dec 11, 2012 2:37 pm#27834
on Tue Dec 11, 2012 2:48 pm#27835
on Tue Dec 11, 2012 2:52 pm#27836
last night, we were giving the other team a pretty big lead, then say "lets try and win it"
if the connection is okay, we have a good chance
there's still some games though, where you just can't kill anyone
I have to get past the point of caring, since it's so random
one game, 35-10 with 9 caps
two games later, 2-14
on Tue Dec 11, 2012 2:53 pm#27837
on Tue Dec 11, 2012 3:09 pm#27843
on Tue Dec 11, 2012 5:24 pm#27861
on Tue Dec 11, 2012 5:29 pm#27862
WaLkAwaY wrote:I used to go into FFA on MW2 and try catching my M203 rounds. Was more fun than actually playing the game. Once or twice I recall others joining me.
We would go into FFA on mw2 on Quarry. Have one person stand at the top of the long ramp on the side of the map. Then have a group of 3+ on the ground at the bottom of the ramp. Person on top of ramp would chuck throwing knife. Group of people on ground fought and tried to be the one to catch the knife. If you caught the knife... you got to be the one to throw it.
Was actually fun lol.
on Tue Dec 11, 2012 5:30 pm#27863
on Wed Dec 12, 2012 12:26 am#27888
What a sht game.
Connections +maps + players = waste of time.
on Wed Dec 12, 2012 7:58 am#27895
its still bad, but its not near as crap as it was 2 weeks ago.
on Wed Dec 12, 2012 8:05 am#27896
on Wed Dec 12, 2012 9:17 am#27908
They farmed for a blowout loss the first game, with ZERO captures for 5/6 players on their team.
Next game, we lose 250-55, and I go something like 11-36, never setting foot on a single base.
Their first game couldn't have been a connection disadvantage for them, because they were pulling 40+ 10- scores. We were all behind as fck.
Then, because we won, something in the game kicked in to make us even further behind. Couple that with spawns that never once went in our favor near a base, and the BO2 gods were probably smiling.
MW3 had revenge spawns, BO2 has revenge wins. It'll create an unwinnable scenario from start to finish, just so the cvnts and pussies can feel some sense of self worth and return to play another game.
on Wed Dec 12, 2012 10:15 am#27910
2 of us were sitting at the back and we could hear others saying they died and spawned across again. Then as soon as we died, across the boat. Can't get back.
Those games happen everynight. Pretty much expect 2 or 3 to do that. Pretty sad
on Wed Dec 12, 2012 10:36 am#27911
- Location : Jax, FL
on Wed Dec 12, 2012 1:40 pm#27914
Then, next game, same map, same dynamics, you get stomped in kills and score.
But, this is so consistent that it seems to be coded....and not just dumb luck.
It's like they designed it so that anyone with a w/l over 1, gets wrecked with some bullsht challenge every game.
on Wed Dec 12, 2012 2:10 pm#27915
His crazy rant may be on to something.
on Wed Dec 12, 2012 2:13 pm#27916
on Wed Dec 12, 2012 2:26 pm#27917
Everything is average these days. If you're above average, they have a system in place to make sure you get there.
I mean, are kids that pathetic these days that they need to be handed connection, or even a win, just to make them want to come back?
I swear, if they would have made the game skill based, most of these little turds would have bought the game, and given up.
Dev's could collect the money, and not have to deal with the volume of people online.
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