I see so many threads about over powered or under powered kill streaks. So much hate for death streaks. That it had me wondering just what is the purpose of having them.
I watch a lot of game play videos and the one thing I can say that is the same in almost 90% of them is that the kill streaks actually dictate how people play. So many players care so much about getting their kill streaks that they stop playing the objective of a game. I just got done watching a video of a player who was so concerned with getting a MOAB that they did not go after tags in KC that were not right next to them and while they were not camping too hard it still was dictating how the person was playing. As they got closer to their pred. or chopper they stopped going after tags across the room or near vulnerable areas.
I think that getting rid of all kill streaks -really no need to say this about death streaks as that is a given- and getting rid of all things like MOABs and Nukes the game would most likely be more enjoyable to everyone involved.
Or make it so that you earn kill streaks like you do with the support package but take out nukes and the like.
I think this would also cut down on those players who really do camp just to get their kill streaks. While this idea would not cut back on those players who's KDR is everything to them I do think the idea has merit.
From what I have read on forums and watched on game play videos I think this game -or any game really- would be much more enjoyable to the masses if all anyone had to worry about was winning.
Remember gun on gun game play was what started FPS games or was the main focus of FPS games to begin with. IMO the only thing kill streaks have ever added to any game is angst.
Try playing a whole prestige without any kill streaks. Or just UAV. Where you are not worried about anything other than just playing the game free from "gotta get me pavlow/MOAB" mentality.
I think you would have more fun.